Dibyansu Mohanty

Wednesday, 8 January 2014

Mobile Computing Redifined


                                Nvidia Showdown 




192 cores this is certainly a beast and a beauty . Yes imagine playing pc like games on your PDA very much reality in 2014.
Quoting NVIDIA -"The innovative new Tegra K1 processor features the same high-performance, power-efficient NVIDIA Kepler™-based GPU that drives the world's most powerful supercomputers and PC gaming systems. This means you can now count on even more unbelievable graphics performance, powerful computing, and truly unique features in every Tegra K1-powered mobile device. -"

Specifications at a glance-

TEGRA K1 PROCESSOR SPECIFICATIONS

Tegra K1
GPU
NVIDIA® Kepler™ Architecture192 NVIDIA CUDA® Cores
CPU
CPU Cores and ArchitectureNVIDIA 4-Plus-1™ Quad-Core ARM Cortex-A15 "r3"
Max Clock Speed2.3 GHz
Memory
Memory TypeDDR3L and LPDDR3
Max Memory Size8 GB (with 40-bit address extension)
Display
LCD3840x2160
HDMI4K (UltraHD, 4096x2160)
Package
Package Size/Type23x23 FCBGA
16x16 S-FCCSP
15x15 FC PoP
Process28 nm

This the first in line innovative mobile gpu we will be looking forward in 2014. Certainly worth getting hands on.

In order for the Tegra K1 to gain full acceptance in the developer community, device makers might need to come together and see if they can come up with some sort of controller standard that will make it easier on developers to produce games that run seamlessly on multiple controllers. Touch-screen interfaces are one thing. But if companies want to build hardware controllers that control titles on-screen, and Nvidia gets its way with dozens of companies building set-top boxes, an industry standard would be necessary.

But Nothing Is Going to Change Soon

As great as the Tegra K1 sounds, it won't be an immediate game-changer. Nvidia will deliver a 32-bit version of the K1 in the first half of 2014. The 64-bit option will be available by year's end, assuming all goes well with chip yields. From there, device makers need to integrate the chip into their products, bundle their software and start the marketing process. The new-generation console competitors might not hit the market for a year or more. Some industry veterans suspect that it will be at least three to five years before mobile devices could ever take on the dedicated consoles—partly because of power-consumption problems with these new high-end chips. For now, not much will change. But at some point, everything could change.
 Still fingers crossed :)
@Changing for the good.


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